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Post by Goji on Jul 5, 2006 0:33:45 GMT -5
This "tech war" has gotten out of hand. It seems that the real spirit of the game has been lost in it. This game is not about military on military combat, it's not about ships, it's not about guns. This game is about giant, city crushing monsters.
Now we have ships that could easily kill kaiju. We have sheets for things that play little to no role in the RP at all, brief mentions at best. Everyone is rushing to outdo each other in this, and the fact of the matter is, no ship or non-mech machine has ever stood up to a kaiju (with a few exceptions).
So the poll is this. Either we get rid of all this tech, or we keep the sheets, but either way, they will play no real role in the RP, and I will be accepting no more military tech, period. I may just get rid of the section.
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Post by LaCroix on Jul 5, 2006 0:36:27 GMT -5
Simply put, if you remove it, I'm out. I know thats not a big loss, but what ever.
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Post by Goji on Jul 5, 2006 0:38:56 GMT -5
I know that it was a lot of work, and if that's the option that will be put into effect, then I will leave plenty of time to backup your files, as well as backing them up on my own machine. This arms race has just got out of control; I don't want anyone to take this personally.
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Post by LaCroix on Jul 5, 2006 0:40:58 GMT -5
Tech one of the thing that sets this RP apart from the rest. There are SOOOOO many RPGs with just kaiju it's fucking hideous. In doing this, you would be making this site into something that KW should never be: The Mundane.
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Revan Amon
Nuisance
The Glorious Strategist
Posts: 83
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Post by Revan Amon on Jul 5, 2006 0:46:34 GMT -5
Yeah, don't delete it. Or else it will just resemble everything else out there.
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Lord Vader
Admin Assistant
Goji's Assistant/Character Approvalist
Posts: 278
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Post by Lord Vader on Jul 5, 2006 0:53:20 GMT -5
In reality, I can really only see one reason for a weapon and tech section to be absolutely needed in a game setup that we have here. That would be for foreign or unknown forces (i.e. aliens, demons, etc.) that use tech different from that of earth and humans.
I mean building up tech for your respective countries is nice and gives you a good outlet for creativity, but it really isn't needed unless your country somehow manages to have vastly different technology than the rest of the world (i.e. Kamia back in Armageddon for those who remember).
For Angelenis or for an alien race such as the Mu, having a tech section would be necessary. In a post, a player could merely state that their country sent out some bombers to drop some bombs on Godzilla who was attacking their city. For the rest of the players, this really wouldn't be much of a problem as we all know what bombers are and can presume what they look like. It isn't a stretch of the imagination at all.
However for Angelenis or the Mu, this presents a problem. What type of bombers do they have? Do they even have bombers? What type of bombs do they release? What do they look like? Since their means of technology is vastly different than that of humans (Angelenis being totally organic and the Mu being vastly superior), it would be necessary to keep the tech sections. This manages to serve not only the creator, but the rest of the game as well.
I say we keep the tech sheets and maintain that tech can still be pushed through only if it is exceptionally different from that of conventional technology. We should keep what we have for reference and also remove whatever tech we find to be too outlandish for the time setting. That way, I think everybody goes home happy.
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Post by Goji on Jul 5, 2006 0:57:52 GMT -5
My thoughts exactly. Does that make sense to everyone? By that, we can get rid of the pointless tech clutter we keep receiving that I've been trying to tell everyone we don't need. You don't necessarily need to say "The M81 Desert Scorpion Tank LT50's rolled onto the field and began firing 60 caliber anti aliasing heat guided maser missiles into Godzilla." "A fleet of tanks rolled onto the battlefield and began to open fire on Godzilla" works just fine.
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Post by LaCroix on Jul 5, 2006 1:00:12 GMT -5
I'll never be happy.
Never!
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aragu
Nuisance
I will take on all comers....and come out better for it.
Posts: 87
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Post by aragu on Jul 5, 2006 8:07:59 GMT -5
Hey calm down Lacroix. And I think Goji and Vader have a point. I mean, all I created was my flagship and a special kind of fighter, thats it. And they both can easily get the crap kicked out of them by kaiju. BUt still, I like big ship battles and all, but like they said, this is about the kaiju. Plus, if you think about it, if there are no alien invasions, why do we need those MAC guns for example. And with Angelenis, she's not going to have an army that amounts to the numbers of the Zerg from Starcraft for example, so I dont think we need these massive ships coming in great numbers. If need be, I will get rid of mine as well.
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Shadow
Threat
Get your Aerosol, it's Megaguirus!
Posts: 144
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Post by Shadow on Jul 5, 2006 9:30:38 GMT -5
What could always happen would be that the already existing tech could be moved into a viewable Archive on the site. Then you could say that new Tech must be important/helpful to the game. Such as how Vader's troops are very useful for anyone who would be fighting in the battle between good and evil, and how the USS Washington is an important ship to the Armada.
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Post by Goji on Jul 5, 2006 10:24:34 GMT -5
That is an excellent idea Shadow, thank you.
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Psychozilla
KW Undertaker
Omega of the Gahnraenian Armada
Posts: 147
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Post by Psychozilla on Jul 5, 2006 12:56:10 GMT -5
The entire purpose of my alien invasion was simply an excuse to bring in more Geobots. The flag ships are basically a pretty background to make it so Earth doesn't look like a testing ground for Geobots.
Tech should stay so we have a reason to have our mechs and alien kaiju, nothing more.
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Kurgan
Admin Assistant
Daemon's Assistant
"I'll kill you with my tea cup."
Posts: 228
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Post by Kurgan on Jul 6, 2006 13:27:14 GMT -5
I think that the Tech section should stay, but limits should be placed on how big and how many things people have. In the case of bio weapons and robots/mecha, size limits should definatly be put in place. One thing that the whole argument I've had with Vader over Kraken and a similar situation I had at m own site, is that there is a line that defines what is a kaiju and what is not. Bioweapons and robots that are not kaiju belong on one side. Those that are kaiju belong on the other side. Yech itself has always played a role in the Kaiju Genre itself, especially the Toho films. Weapons like the maser, Super X crafts, and the Gohtengo, while not neccesarily as important as the kaiju themselves, do play decent roles.
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Lord Vader
Admin Assistant
Goji's Assistant/Character Approvalist
Posts: 278
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Post by Lord Vader on Jul 7, 2006 9:54:37 GMT -5
I agree. A single, massive ship for each country would be alright, but a class of massive ships (anything in excess of say...700 meters) is too much. Really, I can't see why one would need something anything beyond 300 meters or so.
Not too mention that the game only takes place less than fifty years into the future. I highly doubt we'd actually be advance enough to build ships that large. Still, this is kaiju based and the tech always seems to be ahead of its time.
Either way, size limits would be good.
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aragu
Nuisance
I will take on all comers....and come out better for it.
Posts: 87
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Post by aragu on Jul 7, 2006 16:29:57 GMT -5
amen.
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